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Soar

Soar is a PC first person shooter 1v1 deathmatch in splitscreen made in 4 weeks on Unreal Engine 5

TRAILER

2024 

4 Weeks

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8

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Game Concept

Soar is a deathmatch first person shooter in which the higher you are compared to your opponent , the higher your damages will be , use powerful abilities and the terrain to fly above and vanquish your foes !

What I worked on as a game Designer

Game Design

- Team Brainstorming

- Documentation

- Lead Game Designer


- First Coop game project

- Gamefeel
 

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Level Design

Blockout

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- Blockout (Cubegrid)

- Defining spawnpoint

- Create different wallrun paths

- Integration of assets and blueprint



 

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Gamefeel

- Iteration on multiple value such as gravity , launch angle and horizontal speed gain for movement optimisation

- Work on visual and UI feedback for overall clarity

- Tweaking of aimbot to make aiming easier when moving in the air


- Work on controller vibration to amplify damage dealt and taken
 

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Balancing

- Implementation and tweaking of aimbot to ease controller gameplay

- Abilities and Ultimate iteration to prevent snowballing

- Tweaking of damage value and USP multiplier

- Management of the size of the caracter hitbox and visibility in the area



 

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