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Soar
Soar is a PC first person shooter 1v1 deathmatch in splitscreen made in 4 weeks on Unreal Engine 5
TRAILER
2024
4 Weeks


8

Game Concept
Soar is a deathmatch first person shooter in which the higher you are compared to your opponent , the higher your damages will be , use powerful abilities and the terrain to fly above and vanquish your foes !
What I worked on as a game Designer
Game Design
- Team Brainstorming
- Documentation
- Lead Game Designer
- First Coop game project
- Gamefeel

Level Design
Blockout


- Blockout (Cubegrid)
- Defining spawnpoint
- Create different wallrun paths
- Integration of assets and blueprint


Gamefeel
- Iteration on multiple value such as gravity , launch angle and horizontal speed gain for movement optimisation
- Work on visual and UI feedback for overall clarity
- Tweaking of aimbot to make aiming easier when moving in the air
- Work on controller vibration to amplify damage dealt and taken

Balancing
- Implementation and tweaking of aimbot to ease controller gameplay
- Abilities and Ultimate iteration to prevent snowballing
- Tweaking of damage value and USP multiplier
- Management of the size of the caracter hitbox and visibility in the area

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