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Prima Materia
Prima Materia is a mobile tailored made tower defense base on the concept of alchemia. Made in the context of a 4 weeks school project centered mobile reflexion game
Gameplay
2024
4 Weeks


7

Game Concept
Prima Materia is a mobile tailored made tower defense base around the concept of alchemia , Fuse your tower to unleash powerful elements and rule over the battlegrounds. Adapt and vainquish foes that draw from elements themselves by using powerful roguelike mechanics
What I worked on as a game Designer
Game Design
- Team Brainstorming
- Iterating as many times as we needed
to optimize the concept of the game
- Research on alchemia theme to be as factual as possible
- Optimizing user experience by UI and UX iteration
-Adapting to mobile expectation

Level Design



- Conceptualisation of grid size
- Managing area for turrets
- Optimizing path for multiple difficulty
Balancing
- Level Design of ennemis wave
- Balancing of enemy statistics
- Balancing of turret statistics
- Creation of roguelike mecanism
- Multiple balancing iterations to perfect the overall experience



Sound Design

- Crafting SFX for original effects
- Unity integration of sounds
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